Readings

Many lectures involve reading papers from the literature, you can find links to those papers here. Also, there's a few supplemental readings at the bottom of the page if you are into that kind of thing.

Plants: Procedural Modeling. See Benes paper on Simulation of Climbing Plants in IEEE Computer Animation 2002 (webpage).
Plants: Variations on L-systems. See Prusinkiewicz et al. Animation of plant development in SIGGRAPH 93 (webpage) and Synthetic Topiary also by Prusinkiewicz … and that's it.
Plants: Image-based modeling of trees. See Neubert et al. Approximate Image-Based Tree-Modeling using Particle Flows in SIGGRAPH 07 (webpage) you might look at Tan et al. Image based tree modeling in SIGGRAPH 07 (webpage) but it won't be part of class that day.
Terrain: Erosion and Weathering See Musgrave et al. The synthesis and rendering of eroded fractal terrain in SIGGRAPH 89 and Beardall et al. Goblins by Spheroidal Weathering in EGWNP'07 (webpage)
Terrain: From 2.5D to 3D and back again See Benes Hydraulic Erosion, Ito Modeling Rocky Scenery Taking into Account Joints, Benes Real-Time Hydraulic erosion using shallow water equation (webpage) and Beardall et al. Goblins by Spheroidal Weathering in EGWNP'07 (webpage)
Sky: Twilight models See Jensen A physically-based night sky model 01 and Haber Physically-based simulation of twilight phenomena 05
Sky: Cloud models See Jensen A physically-based night sky model 01. It's unlikely that we will get to Dobashi A Simple, Efficient Method for Realistic Animation of Clouds 00 and Riley Efficient Rendering of Atmospheric Phenomena 2004 so skip those this time around
Level of Detail for Plants Mostly read chapter 10, but this paper by Deussen is also relevant
Non photorealistic rendering of plants This paper is the paper on which chapter 11 is based. The paper is quite easy to follow.
Papers: Most relevant project paper Upto students in the class
Paper presentations see paper presentations page

Supplemental (Optional) Reading

These are two of the classic works on using a computer to mimic nature.

This is my favorite arm-chair geology book on Utah sandstone

  • Geology of Utah's National Parks and Monuments. Details coming…

Why light acts the way it does in the atmosphere (and other interesting effects)

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